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Tag Archives: empyrean age

One of the many things that I love (and now miss) about EVE Online is the simply amazing trailers that are released upon the release of a new expansion. Earlier today, CCP posted the newest trailer on the EVE site and it goes a little something like this.


720p Version and 1080p version

CCP, I love you, your trailers and everything but why did you have to release an amazing new trailer the day after I had to cancel my account?!

I know what you’re thinking, I never said I’d stop posting about EVE. 😉

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Caldari Drake

Image by crazykinux via Flickr

It seems that a hell of a lot has been happening in the world of EVE Online while I was out today. Over the last 12 hours, there has been over fifty news articles posted to the downtime news page. There are just so many events (and possibly more coming), there’s no way I can link to and talk about them all individually. So below is a timeline of sorts of the many events with the newest story at the top. I’ll keep an eye on the downtime news page and update the timeline as news events are posted.

  • 9:07 EGT (EVE Game Time) – BREAKING NEWS: Minmatar-Thukker Fleet Reappears in Yulai – Stargates Shut Down
    Mysterious Minmatar-Thukker armada re-appears, seems to be at least twice as big as before. CONCORD shuts down all gates leading into Yulai
  • 9:38 EGT – Eyewitness reports from inside Yulai
    Reports are filtering in to various news networks from eyewitnesses on the scene, who are now trapped inside the system of Yulai.
  • 10:08 EGT – Mass panic in Yulai
    Mass Panic has taken hold in Yulai and waves of civilian ships have been spotted leaving stations in a bid to escape Yulai, ignoring CONCORD intructions to stay clear of the locked down stargates.
  • 10:13 EGTCONCORD BUREAU STATION UNDER ATTACK
    Dozens of Dreadnaughts from the Minmatar-Thukker fleet open fire on the CONCORD Bureau Station while smaller escort warships open fire on CONCORD vessels. Eye witnesses report massive casualties on both sides before transmissions are jammed.
  • 10:58 EGT – First images of battle in Yulai
    Scope News manages to wire a compressed packet from Yulai through an independent local transmitter. Images are distorted but explosions can be seen ripping through the CONCORD Station. CONCORD reinforcements arrive at the fight with every passing minute.
  • 11:10 EGT – Major CONCORD network outage reported; Yulai connections reopen
    CONCORD’s cluster-wide data network suffers a severe and unprecedented outage. Communications to Yulai re-established. Small engagements break out in the system between civilian ships and local law enforcement but CONCORD assistance is nowhere to be seen.
  • 11:15 EGT – Servant Sisters of Eve urge calm
    Sister Elaya Selnaarei urges the the cluster not to panic amidst the pandemonium in Yulai.
  • 11:18 EGT – BREAKING NEWS: CONCORD BUREAU STATION DESTROYED – CONCORD DISABLED
    Scope News confirms that the CONCORD Bureau Station has been destroyed and that all rapid defence capabilities of the police agency have been disabled.
  • 11:45 EGT – Scope data recorder salvaged, images recovered
    An independant pilot finds the wreckage of Scope’s on-site media shuttle and salvages the data recorder. Images are found that show the horrific battle between CONCORD and the Minmatar-Thukker fleet unfolding.
  • 11:50 EGT – Markets crash across the cluster
    SCC-run markets in stations across the cluster come to a grinding halt following the destruction of CONCORD Headquarters.
  • 11:53 EGT – Trade hub turning into a warzone
    With CONCORD out of commission the Jita is struck hard by pirates trying to take advantage of the lack of defence for all traders now leaving the biggest trade hub in EVE.
  • 12:01 EGT – Majority of CONCORD Assembly delegates accounted for
    After a frantic search of the Yulai system following the sudden and devastating assault from the combined Minmatar-Thukker fleet, multiple evacuation shuttles are secured by search and rescue teams.
  • 12:17 EGT – REPORT: Minmatar-Thukker Armada Invades Ammatar Mandate
    Minmatar-Thukker warships engage and destroy several Ammatar Fleet patrols in Jarizza, a system in the Derelik Region. The unprovoked attack appears to have completely caught the Ammatar Fleet by surprise.
    Read More »
Caldari Logo

Image via Wikipedia

Things, it seems, are getting worse between the Caldari State and the Gallente Federation. Racially motivated violence has been erupting all over Caldari Prime (which I wasn’t aware is under Gallente control) between the native Caldari and the Gallente since the Malkalen incident earlier last month. In addition to that, Tibus Heth (effectively the new leader of the Caldari) has imposed a Gallente quarantine in all Caldari controlled space. Leading to most, if not all, Gallante expatriates being unlawfully incarcerated or exiled from Caldari space.
These expatriates were being forced to leave a “donation” as they leave Caldari space, leaving them with no possessions whatsoever.

Earlier today, Tibus Heth declared a national draft, citing the Malkalen incident as evidence of the need for the Caldari people to defend themselves. This declaration follows a threat of martial law on Caldari Prime, made by the Gallente President, Souro Foiritan, on behalf of the Gallente expatriates attempting to leave Caldrai space quickly and safely.

Update:
Unfortunately for the Caldari on Caldari Prime, this declaration forced President Foiritan’s hand and while I’ve been writing this post, martial law has been declared on Caldari Prime. You can find the news arcile quoted below.

Stating that “all other options have failed”, President Foiritan declared a state of martial law on Caldari Prime. The order sets an enforceable curfew on all Caldari expatriates, requiring them to stay in their homes within established “expatriate zones”. Reports from the surface indicate that Federation municipal police have resorted to deadly force in “numerous” incidents already, with casualty numbers estimated to be “in the hundreds”. Police are also actively blockading Caldari neighborhoods in the metropolis cities of Tovil and Arcurio, surrounding them with barriers and effectively isolating the entire Caldari population of the planet into segregated pockets.

“We have exhausted all other means of quelling the violence,” President Foiritan stated. “Martial law is a last resort to protect those who want nothing to do with the bigotry plaguing our nations. But it appears there are some individuals who are determined to spread as much mayhem as possible, and I hold Tibus Heth directly responsible for inciting it. We have repeatedly stated that the Malkalen disaster was a rogue act. And though we may never know the reasons for Admiral Noir’s actions, what we do now will define how our nations move forward. I implore all of you on Caldari Prime, and indeed everywhere in both nations, to reconsider any acts of aggression. Our wounds will heal, but it is going to take time.”

I’m loving how this is all playing out, but I almost wish that I didn’t already know what is going to happen. I guess that’s the only bad thing about storyline events leading up to an expansion pack that I already know about. It would be a lot more interesting if I didn’t know that there would be an all out war between the Gallente and Caldari empires, and the Amarr and Minmatar empires. Not that it’s not interesting now, because believe me, it is.

In case you’re wondering why I have some random links in this post, I’m trying out a Firefox extension called Zemanta. Which come in the form of a nifty little sidebar next to the post input box, suggesting pictures, articles, links and tags that it thinks might relate to your post. If you want to check it out, it’s available as Firefox and Internet Explorer extensions, and WordPress and MovableType plugins. So far, the extensions work on blogs hosted with WordPress, Blogger, TypePad, LiveJournal and Movable Type.

Fly safe. Or, you know, don’t. 😉

As I’ve been quite busy over the last week or so (bar a couple days), I haven’t really been able to get into EVE for any great amount of time. But fortunately, I’ve been able to keep updated through my feeds on Google Reader; and from the looks of it, tensions are rising to huge levels these days.


Higher resolution video can be found here.

It seems that a huge (and I mean HUGE) Minmatar fleet, made up of ships from the Republic fleet and the Thukker Tribe jumped into Yulai and surrounded the CONCORD Bureau Station. As could be expected this resulted in a stand off between the Minmatar and CONCORD forces.
Fortunately, that’s all it was. No shots were fired and the Minmatar fleet left without incident. Although, that wasn’t quite the end of it all.

The sudden appearance of such a large fleet, and their ability to jump so many capital ships into secure space has baffled the CONCORD “higher ups” and has left them scrambling for answers. Also, the fact that the Thukker Tribe and the Republic fleet have never worked together before has left people confused.

While it seems that the armada’s appearance may have been intended to act as a show of force, a spokesman for the Minmatar Republic Prime Minister firmly denied any involvement with the mystery fleet. He also stated that the claims against the Minmatar Ambassador have “very serious implications for Mr. Yun which are yet to be verified”. The CONCORD Chief of Staff has stated that Keitan Yun has become a person of interest but as of yet his current whereabouts are unknown.

I can’t wait to see what kind of responses the other races will give to this incident. The only one I can really predict is the Amarr response, which will (as always) be pretty much calling the Minmatar savages. But I guess we’ll see. Fly safe, people.

Earlier this week, I decided to check out the Empyrean Age patch on the EVE Test Server (Singularity). I was originally going to have a quick look the day after but as I couldn’t sleep at the time, I thought I may as well do it sooner rather than later. The first, most obvious change was the login screen. I have to say, I was hoping they wouldn’t change it much. I prefer the Trinity login screen with the camera zooming over and out from the EVE logo but that’s not to say that the Empyrean Age version isn’t cool looking.

2008.05.20.22.23.41

The first thing I noticed upon logging in, was the colour scheme change, which is a now a creamy brown but as always if you don’t like it, you can change it to something you’re more partial to.

2008.05.20.22.23.25

Eager to try out the militia feature, I clicked the Militia button in the Caldari station I logged into to see if I could pick which Militia I wanted to join. Much to my initial disappointment, you can only join the Militia of the race of the station you’re in when you click the button. It was only after thinking about this for a minute that I realised that it made perfect sense. After all, I’m sure a Gallente Militia recruiter would find it exceptionally hard recruiting capsuleers to fight the Caldari and Amarr while in a Caldari station.
So, I then had to find my way to a Gallente station in the fringes of the Caldari State’s section of Empire space. Which, surprisingly, wasn’t that hard. I eventually found one in Otosela, only a couple jumps away from Tasti.

After clicking the Militia button, I was presented with the window you can see in the screenshot below. In this window, you can see a short few paragraphs that seems to essentially be a call to war. Which, given the circumstances, is probably what it is.
Under that, you can find a short (very short) list of consequences of your decision to join the Militia. These consequences being;

  • You will be at war with our enemy’s militia.
  • Entering enemy-controlled high-security space will result in your being attacked by the powerful navies of that faction.

You also get some recent news on the right, relating to your chosen race. So far it only consists of an RP news post and a test post, but I would expect that territory capture summaries will also be posted. But don’t quote me on that, just a guess.

2008.05.20.22.34.08

Fortunately for me, I had enough good standing with the Gallente Federation to join their Militia. This was quite surprising, as I don’t remember ever doing very many missions. So, I’m not entirely sure how I got high enough standing to join the militia. That said, I’m also not entirely sure what standing you need to be able to join the militia. For all I know, it could be quite a small amount.

Anyway, after clicking the “Enlist Me” button, you’re taken out of your corporation (if you joined while in an NPC corporation, I assume) and put into the Federal Defence Union corporation. You are also able to see your rank (Federation Minuteman being the lowest) and your time in the militia. There are also a small selection of statistics, covering the total number of militia members in the different militias, kills, victory points and systems controlled. As well as all of these statistics for you personally, and your corporation.
And finally, below that, there are three lists. These being: nearby systems, dangerous systems and conquered systems.

2008.05.20.22.34.34

I didn’t have time to have a look around anything else as by the time I’d gotten this far I was feeling extremely tired and my bed seemed too inviting.

A last note before retreat to my bed, I noticed something while looking at the Federal Defence Union information page. In the description, it states that the Gallente were provoked by the “destructive Caldari”. Now, unless I’ve missed something quite important, as far as everyone knows the Gallente are supposed to be the only empire to commit a destructive act. Does this mean that there’s more to come? Maybe the Caldari destroy a Gallente station, or bomb a Gallente inhabited planet?

2008.05.20.22.36.49

I guess we’ll have to wait and see. Fly safe.